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1. Test server: Requests for account reactivation and unbanning - in Test Server Feedback [original thread]
Please activate account for "Vulture Virtue"
- by Vulture Virtue - at 2011.09.05 17:03:00
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2. 'I want to test a supercap on SISI but don't have one' --> LOOK HERE - in Test Server Feedback [original thread]
Thanks a ton!
- by Vulture Virtue - at 2010.01.25 07:28:00
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3. 'I want to test a supercap on SISI but don't have one' --> LOOK HERE - in Test Server Feedback [original thread]
On sisi now.
- by Vulture Virtue - at 2010.01.21 19:02:00
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4. 'I want to test a supercap on SISI but don't have one' --> LOOK HERE - in Test Server Feedback [original thread]
Sokratesz, I have Thursday off, please let me know what times you'll be on so I can get that Leviathan from you.
- by Vulture Virtue - at 2010.01.20 21:56:00
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5. 'I want to test a supercap on SISI but don't have one' --> LOOK HERE - in Test Server Feedback [original thread]
Not going to be able to do it tonight, probably, but I would love to borrow that leviathan from you.
- by Vulture Virtue - at 2010.01.13 23:58:00
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6. Black Op Jump Portal Generator Feedback - in Test Server Feedback [original thread]
Since the graphic "update": Portal graphic still not scaled down (freakin' enormous portal generated by a tiny ship). Jump Beacon has been added (or I just found it), right click on self/ship and option is there. There is no "Bridge to" option in...
- by Vulture Virtue - at 2007.11.19 15:46:00
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7. Black Op Jump Portal Generator Feedback - in Test Server Feedback [original thread]
Originally by: Stephra Parle Originally by: Vulture Virtue Strontium requirement has been eliminated on sisi, but the fuel costs remain the same. And it looks like the jump drive range has been severely nerfed: 2ly before skills...
- by Vulture Virtue - at 2007.11.13 18:25:00
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8. Black Op Jump Portal Generator Feedback - in Test Server Feedback [original thread]
Strontium requirement has been eliminated on sisi, but the fuel costs remain the same.
- by Vulture Virtue - at 2007.11.13 03:38:00
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9. Black Op Jump Portal Generator Feedback - in Test Server Feedback [original thread]
Read the first post. Short answer is yes.
- by Vulture Virtue - at 2007.11.09 15:27:00
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10. Black Op Jump Portal Generator Feedback - in Test Server Feedback [original thread]
It feels like 5-10 seconds when the graphics up. You can use jetcans while generating the portal. I haven't seen how well it works to get like 5 recons to dump all isotopes into a can and transfer while generating yet.
- by Vulture Virtue - at 2007.11.08 22:58:00
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11. Black Op Jump Portal Generator Feedback - in Test Server Feedback [original thread]
Anyways, as far as this goes, I can already offer something about them: There is no skill to reduce the istopes required for each ship jumping. I think that a skill to reduce the isotopes required would be prudent. With the change in the fleet U...
- by Vulture Virtue - at 2007.11.08 22:45:00
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12. Black Op Jump Portal Generator Feedback - in Test Server Feedback [original thread]
Originally by: "Vulture Virtue" I've been searching high and low for some concrete info on this, but haven't found anything. Can anyone use these on Sisi yet? (8 or so days for me to go) If anyone can, I think here's some great questions...
- by Vulture Virtue - at 2007.11.08 22:33:00
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13. UnIntended Black-Ops capability? Is this an exploit? - in Test Server Feedback [original thread]
You can do this on any ship with a cloak and smartbombs. Would work better on a T1 BS with 8 smartbombs. The only potential imbalance is that black ops can move a lot faster while cloaked. If there is some problem, it's with smartbombs, but you'r...
- by Vulture Virtue - at 2007.11.06 18:13:00
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14. UnIntended Black-Ops capability? Is this an exploit? - in Test Server Feedback [original thread]
You can do this on any ship with a cloak and smartbombs. Would work better on a T1 BS with 8 smartbombs. The only potential imbalance is that black ops can move a lot faster while cloaked. If there is some problem, it's with smartbombs, but you'r...
- by Vulture Virtue - at 2007.11.06 18:13:00
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15. Cynosural field bonuses have been altered slightly to favour Recons - in Test Server Feedback [original thread]
They had to change the bonus to be percentage based, with the introduction of cover cyno gens, which only take like 60 LO base.
- by Vulture Virtue - at 2007.11.06 14:24:00
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16. Singularity: Jump freighters now on the market in FD-MLJ - in Test Server Feedback [original thread]
Just a quick reminder that you won't get very many people testing them since next to no one has Freighter 5.
- by Vulture Virtue - at 2007.11.05 19:04:00
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17. Shield Boosters buffed - in Test Server Feedback [original thread]
Just checked, X-Large C5-L is boosting 540, T2 is boosting 600 (no change), Domi and DG are boosting 480/600 (no change).
- by Vulture Virtue - at 2007.11.04 15:43:00
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18. Petition for carriers and moms to stay the way they are. - in Test Server Feedback [original thread]
/signed
- by Vulture Virtue - at 2007.10.23 17:55:00
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19. Torp PvP-ish changes sweet and peachy. What about HAMs and Rockets? - in Test Server Feedback [original thread]
Originally by: Talthrus This. Seriously... For example, the Nighthawk already does 600 DPS with HAMs and is able to tank way more than any armor tanker in its class. Rockets and HAMs are completely fine as they are. So other races ...
- by Vulture Virtue - at 2007.10.18 17:13:00
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20. Torpedos - in Test Server Feedback [original thread]
I don't know what people are thinking, but torps are freaking awesome now. The change brings them line with other races high damage battleships. I agree that mass/agility sucks, but as long as you carry around at least 1 type of javelin ammo, you...
- by Vulture Virtue - at 2007.10.13 18:55:00
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